Axel D
Thu, 8 Oct 2009 04:54:00 GMT
Re: The most dissapointing game ever?
unfortunatley i disagree, i believe Red Faction only lacks in difficulty settings, as in the highest is impossible and easiest is more like standard yet still difficult, its hard to feel like it is repetative since a game has never been done like this before, story is short but strong and not unbelievable or boring, multiplayer is the best i have ever seen in online games, thier are so many different options and many tactics you can use in this game, and it redifines the term sandbox games, but this is about worst games ever, i think that personally games that are based on previosly released movies are terrible, and fallout brotherhood of steel was F ing disgusting, but the worst of them all was virtual boy, terrible console. Halo 2 was bad also, odst fails because it is nothing new, i hate how bungie is so lacking for imagination
--- kulaks
Let's discuss these one at a time, shall we?
Plot:
They dropped the ball on this. Honest to god, it's a game about a rebellion of miners on Mars, and they somehow made that boring. Mainly, it was the lack of cutscenes. Hell, watch one or two trailers for this game, and you've seen clips from all but like two of the cutscenes in the game. It was pathetic. Also, it was just bland. The story rarely ever took any twists, and the one time it did, they didn't really roll with it. They introduced it, Mason asked about it, what's her face answered, and that was the end of that. It was terribly boring.
Never Done Before:
Partially correct. Technechally, this destruction engine has been getting more and more popular. It's also hard to call this game original when it's the third in a series. But the combat is ripped straight from the hands of Epic Studio's Gears of War series. The destruction is cool, but there's so little to destroy that it's pathetic. Why is there no giant city for me to rampage through with the walker? Why is there so much empty space where there should be crap to blow up? I know that Wrecking Crew is there, but it has the same problem! No giant levels to just hit a button labeled "Go fucking nuts" at tear up. The game modes all start too slow and get boring before they really pick up, and the destruction was just really crappily done.
Redefining Sadbox games:
Uhhh, no. All it did was take the engine from the first two red factions and slap it onto a world when, compared to games like Fallout, feels very small and almost linear, with road guiding you everywhere. It's not very tactical, especially when all your allies are pants-on-head retarded, making combat much more frustrating than it needs to be. It didn't redefine anything. It simply made a smaller, much more barren world than other open world titles.
Also, the guys complaing about ODST:
It wasn't supposed to be a full retail game, that was all Microsoft's idea. Bungie originally wanted it to be a cheaper game, marketing it as a short adventure, but Microsoft made it a full title by throwing the Reach Beta Key in there.
The game was rather well done, and it was what they claimed: Simply a short story about a group of ODSTs. Plus, Firefight mode is cool enough, so what's the problem?
--- imaloony
if you have a problem with my opinions wich are verry similar to many of my friends than dont bother telling me this, i think redfaction lacks in story and nothing else, and i would like to see companies like bungie make something new instead of trying to make money on a dead boring franchise, i dont expect you to understand
--- kulaks
i can also tell you gears of war gameplay was taken from a diferent game to
--- kulaks
ive actuallly played guerrilla long enouph to know about it squalitys unlike most people taht play only the newest games, fake gamers, best sandbox for destruction, its mars, you expecting a sexond earth, please keep your opinions to yourself
--- kulaks
Why should I keep my opinion to myself? The topic is about disappointing games, and Red Faction was disappointing. Did I say I expected another Earth? No, what I expected was a large, immersive world. Sure, it was a sandbox, in the sense that there was almost nothing but sand in it. It didn't need to be a clone of Earth, but there wasn't anything interesting. All the locations were small and limited, and when you destroyed a few things, you realized you were out of shit to do. It was far too short, had too little content, and the good combat was ruined by not allowing you to carry enough ammo and your allies being ass retarded.
And don't diss Halo, at least they're trying new stuff. They're trying to take the fanchise in a new direction, and if you can't respect that, you're either extremely thick, or a brainwashed fanboy. The franchise isn't nearly as dead as others, and with it wrapping up with Reach, you have no right to diss this company that made one of the milestone video games.
--- imaloony
I agree with the red faction complaints, my friends found it fun to no end, but i played it for 2 hours and went back to playing fallout 3. I beat ODST on legendary in 4 hours so the campain was very easy, the compat was fun and differant, firefight is'nt fun for me since my friends only want to get endure and not even play any other levels.